Assassin's Creed Odyssey - Minoan Palace Materials [Part2] - by Jonathan BENAINOUS

On Assassin's Creed Odyssey I was in charge of the material creation of the Minoan Palace.

I worked in close collaboration with Olivier Carignan, Modeler of the kits, to reproduce the ancient Palace of Knossos in Creta.
Based on historical references, photos and painting we tried to recreate this massive temple like It was originally respecting the key elements such as the colorful columns, the frescos, the painted ceilings, the throne room, etc...

Textures were fully made with Substance tools using the following pipeline:

-Height, Normal, AO, Curvature, ID mask made in Substance Designer

-Albedo and Glossiness made in Substance Painter using custom material library.

Hope you'll have fun exploring this environment....and maybe find some hidden content in It :)